Game
Robo Magi





5 years ago

While working on levels, I decided to add some FXs to traps' death. Wooden traps and electric rods will shoot smokes when destroyed.




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I forgot to measure maxed MPbar length when all MP extensions are collected before. It was too long and covered spell icon so I had to shorten it. These new shots show shortened starting MPbar for Magito and Dukuro.

#Devruary

Krago's dual arm feature took more time and effort to work on. I thought I could just copy some files and edit some lines but turns out there were more scripts which need to be adjusted as well.

Finally I got time to change one of enemies sprites, check 1st shot to see the new look. 2nd shot shows new blocker enemy (just blocks your path)

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

"What is this place?"

 #MarioMovie

Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux ! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?

I'm updating Krago's Kuest, expanding the world and adding missing features.

Here are some shots from the update:

Get Krago's Kuest here: https://darkbloodbane.itch.io/krago

Super Robo Magrio Bros

 #MarioDay

Witchspire is a survival-crafting adventure in a world brimming with magic and peril.

Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.

Try the Next Fest demo: https://bit.ly/WitchspireSteam

This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?