Game
Whipslash
6 years ago

Whipslash 1.0.0 is launched! This version includes a bunch of new changes:

- Axe tracking further improved

- Generators that charge the axe

- Axe explosion activated by grip controls

- More SFX

- VFX including trail rendering, healing

- Checkpoint system




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Whipslash v0.3.0 is up with a bunch of new changes.

- Axe tracks to where the player is looking

- Elite enemy model is in

- Explosive crates

- Modified enemy attack patterns

- Danger zones

- Player health UI

- A reworked map

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

The whole squad is here!

Interested? Follow me!

I-Buki

Mio-Da!

Ibuki Mioda!

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.