Game
Whipslash
6 years ago

Whipslash 1.0.0 is launched! This version includes a bunch of new changes:

- Axe tracking further improved

- Generators that charge the axe

- Axe explosion activated by grip controls

- More SFX

- VFX including trail rendering, healing

- Checkpoint system




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Whipslash v0.3.0 is up with a bunch of new changes.

- Axe tracks to where the player is looking

- Elite enemy model is in

- Explosive crates

- Modified enemy attack patterns

- Danger zones

- Player health UI

- A reworked map

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What you all think

Showing off player 2 😎

What do you think?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Sonic X pixel art.

Let's gooo! Sub-15 minutes achieved thanks to a new skip found by @mazou !

My new Endfall demo Any% world record is 14:48! Used safe strats and got too excited here and there, but I'm satisfied. Thanks to @ElPichon for the game, and y'all beat my time! ;D

Breakable