Next up
Whipslash v0.3.0 is up with a bunch of new changes.
- Axe tracks to where the player is looking
- Elite enemy model is in
- Explosive crates
- Modified enemy attack patterns
- Danger zones
- Player health UI
- A reworked map
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
I was bored, so... ManutKat.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
What you all think
Levels' maps.
2d lighting experiment










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