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What do you think?

Is it just for VR? And which headset is it designed for?

Whipslash, where you feel like a bad ass as you throw your axes to slash, gash, pull, and bash enemies in an intense futuristic VR environment.

In the far future, you have woken up to see a mysterious containment cell. A massive robot dashes away in the distance. You have to chase him, but many smaller robots stand in your way. Armed with two shocking axes, you must fight your way through. Nothing can stop you with the ability to whip both axes wielding incredible strength. As you grapple through the environment, slash and launch enemies with blunt force, you can charge your axes to unleash a devastating blow.


Key Features:

Addicting Combat System - You can slash, gash, pull, and bash enemies with your axes sending them scattering into parts and pieces. When the going gets tough, the axes can be charged to release devastating explosive blows.

Beautiful Cyber 3D Environment - Immersive yourself with a futuristic cyber environment in full virtual reality.

Unique Movement System - Instead of the old boring VR teleportation mechanic, Whipslash allows you to pull yourself to the axes you can throw around the level.


The game is being developed by Team Whipslash in the Michigan State University Game Design program

Designed for HTC Vive

#scifi #vr #HTCVive #Hack #Slash #Axes #Space #Electric



teen
Fantasy Violence

Whipslash 1.0.0 is launched! This version includes a bunch of new changes:

- Axe tracking further improved

- Generators that charge the axe

- Axe explosion activated by grip controls

- More SFX

- VFX including trail rendering, healing

- Checkpoint system

Whipslash v0.3.0 is up with a bunch of new changes.

- Axe tracks to where the player is looking

- Elite enemy model is in

- Explosive crates

- Modified enemy attack patterns

- Danger zones

- Player health UI

- A reworked map