Next up
Caster's Trap version 1.1 is now available and introduces the following!
-Mouse/touch controls have been optimized for the entire game
-Cursor change
-Added hints to puzzles
-Companion passthrough enabled sooner
-Minor bug fixes
Mouse controls have been added to the movement and title screen! Full control is still in the works for puzzle solving, quick-time events, etc., but give 1.1.0 a try!
Caster's Trap is officially available! I hope you enjoy the game :)
Finally working on the final main ending! For those who don't know, I post more frequently on Twitter(https://twitter.com/CastersTrap) and IG(https://www.instagram.com/theodiegames/). Spoilery stuff will be avoided, but still have lots to share :) #horror
I'm happy to announce Whisper in the Woods! I went on a month-long journey to see how I can use ChatGPT and Midjourney effectively with RPG Maker. Overall, I'm glad how it turned out.. Please stop by and check out the game page :)
Wednesday, Sept. 20th! After 3 long years of development, Caster's Trap is finally releasing! To celebrate, here's the 2nd official trailer!
Finally gave the actors some idle animations + animated shadows. Still gotta animate enemy.
Also new robot dog party member and switching elements now exists.
btw @Alpherisk is helping me with attack animations for the combination skills.
The official first trailer is here! Thank you for following Caster's Trap over the three long years of development :)
0 comments