Game
Caster's Trap

3 years ago

Hello! It's been a while since I've last updated, but development has not stopped! Screenshots have been updated on the game page and this one in particular is an exclusive for this post :). Check them out and more on my IG and Twitter! #horror




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3 more days until the teaser demo's release on Thursday 12AM! Join me in counting down the days! #horror #rmmz #rpgmakerhorror #rpgmaker

Play the short 15 min teaser demo now and let me know what you think! :)

The official first trailer is here! Thank you for following Caster's Trap over the three long years of development :)

Congratulations to our "Show Us Your Centum Art" winner, @JotaDev !

The artists behind all of these are tagged below. Go like their original posts to show your support!

Wednesday, Sept. 20th! After 3 long years of development, Caster's Trap is finally releasing! To celebrate, here's the 2nd official trailer!

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

In spirits of pre-release, the teaser demo will be releasing tonight at 9pm EST! Caster's Trap is a puzzle horror game that follows an ordinary teen who discovers the paranormal and ancient magic. Give the short 15 min teaser demo a try!

#horror #rpgmaker

Finally working on the final main ending! For those who don't know, I post more frequently on Twitter(https://twitter.com/CastersTrap) and IG(https://www.instagram.com/theodiegames/). Spoilery stuff will be avoided, but still have lots to share :) #horror

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

Caster's Trap version 1.1 is now available and introduces the following!

-Mouse/touch controls have been optimized for the entire game

-Cursor change

-Added hints to puzzles

-Companion passthrough enabled sooner

-Minor bug fixes