I figured I owe you guys an explanation on why I swapped back to Clickteam to develop this game. Basically, as much as I would love to use GameMaker and/or Godot, I have zero clue on how to use either one whatsoever, nor do I have the time to learn one of them.
So unless I have the time to learn how to code anything using either GML or GDScript, it looks like I’m gonna be stuck with Clickteam for the foreseeable future.
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