I mentioned it in a previous post but I feel like I should let you guys know again that I have not stopped development on this game. The reason it is slow is because I have been powering through another game. This game will be special and worked on with passion but I have not stopped developing this game. Thank you for those who have kept track on my progress so far. ciao >:^)
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
Cozy snow house i made a while ago
Knocked down + Get up animation
After more than two years of hard work, Aeon Nightmares, a story focused horror themed platformer finally has a public demo.
Be sure to let me know what you think!
A little modern base i made










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