
10 months ago
Next up
Even if this isn't my first time seeing this tutorial
I love griffpatch
Already got the Idea down for the boss!
Rn I'm just changin things up for the damage brodcasts for both the enemies and the players, so that both can be damaged on the same frame rather than there being a delay
I'm going to
Happi family photo🦎🐇🐇
Reworkin Enemy Movement AI a bit, I might have it in a way that different enemies might actually have specific moving patterns/behaviors, like one I might be thinkin of is the enemies might run away from you if you have a high level like in Earthbound
yo so lowkey a ref for Oliver Rehlis
Boom goes the dynamite
How it feels outside currently
I updated my ref sheet Vro yay OwO❤️🧡🤍💜✨🐾
Obligatory sequence progression
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