Next up
hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))
tried using a brighter black
higher contrast i guess
(note: character is a minor)
(another note: anti-ai thing applied)
anyway
doing something font related so that i can do something like this
the classic tileset isnt going away it will be available in the settings
(wip tileset AND classic tileset by @.shroomoshacks)
gotta replace that default ui style (random)
[shitpost]
(subject to change)
you can guess what this is (the version in image 2 would be used if playing as timmy)
(placeholder)











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