Next up
gotta replace that default ui style (random)
(disclaimer this is inspect element the text isnt ai generated)
uncanny (forgot to change the third frame to phase3)
just realized i f[ric]ked up the tiles here
doing something font related so that i can do something like this
physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)
the classic tileset isnt going away it will be available in the settings
(wip tileset AND classic tileset by @.shroomoshacks)
[what id say to old nugget bot] and YOU are NOT coming back (even in remasters)
hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))
(i havent even added rolty yet)











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