Hey guys, I was thinking lately that I might use Unity engine for the next game in the series. Although the price of switching engines sure will take its toll on me. As I don’t know C# or JavaScript very well. Those of you who aren’t familiar with js of c# they are both coding languages, however! I am familiar with the other language C++, tell me what you think sould I stay with Blender or Unity?
Next up
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
I-Buki
Mio-Da!
Ibuki Mioda!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
not the greatest house, but it's a house! :D
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.
Sonic and Shadow as Pokémons. #Fakemon










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