1 year ago

with the way custom branch blocks are implemented, you can recreate the "all at once" block by making a simple c block script and running it without screen refresh




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I'm uploading a new demo with buggy player controls.

Just to give you an idea of why this is such a pain to work on:

This feels surreal to read. I know Unsandboxed and TurboWarp are ultimately owned by the same guy but still.

camera zoom is kinda working

ok so im not a total loser then :')

A build for a brand new extension for Unsandboxed is available for testing and feedback in the Discord server.

https://discord.gg/fS9Scxdx65

v0.2:

- Buggy player controller added.

- You can now select blocks with keys 1-9.

https://scratch.mit.edu/projects/1257057231/

I also shared the decompiled version (the one I use to work on it):

https://scratch.mit.edu/projects/1259130642/

I shared a project to my testing account that shows a way to fetch unicode characters through an exploit.

https://scratch.mit.edu/projects/1258016206/

The two JSON extensions are available for testing in the Unsandboxed Discord Server.

I'll be releasing more, such as Clones Plus 2, when I can. Hopefully these'll make Unsandboxed a lot more... viable.

https://discord.gg/fS9Scxdx65

I had an idea for a new game. Turns out I forgor something: I suck lmao