Hello everyone! I am sorry for missing this last Thursdays update post. I have been terribly pressed for time. However, I have some important information I wanted to share with all of you today. As some of you may know, Unity5 the next generation of the Unity development tools has just recently been released. It adds loads of graphical and many other improvements to projects created in it. I have decided that I want to continue Woodlands development with in the up to date editor. That being said, there will be some setbacks, The new editor poses a lot of problems as opposed to Unity4. Alot of the systems that were implemented in the game have completely broke, Unitys coding system has drastically changed. Many algorithms and ways that their JS and C# are handled have been made obsolete. This may be good for new systems, but as it stands the old systems are no longer usable and may have to be remade from scratch. I have decided to wrap up the short 6 months that I have put into the current game, and release a temporary tech demo to let you guys get a feel of the game. It may be broken and incomplete, but it is a work in progress. The Unity4 edition may be ready for early testing here in the next few weeks, however it may be some time before an up to date version with Unity5 is released publicly. I hope you can all understand the work I am putting into this for free. I do not get paid for what I do. I hope I can bring a more finished product to you by the end of the year. The next few weeks are going to be kind of busy, therefore I may or may not post anymore update information. I will also be gone for a few days next month due to a trip to Seattle. I’ll be sure to make another update post as soon as I have more information. I can not thank you enough for the last 6 months of support you guys have given me. Thank you so much for your time,
-Seth Lead Dev
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