Game
Granny: The Afterlife



2 years ago

Work in Progress.

What's new in this devlog?

- I added some foliage around the lab after the cyro-sleep

- I added some other things in game no one would notice in a photo.

- Right now i'm working on the story's progression and fixing the ambient changes..




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Okay finee I'll do it :3

It's gonna take a few months to work on though, Great things take time to grow, and make.

Lethal mines will be featured in the mall on harder difficulties. No second chances with these...

It will also be very cold...so you better stay warm...

More Progress of views on the City Remodel. I blurred them to not reveal too much but to give you an idea on how its going so far.

Already working on an update.

There will be 2 new Campaigns in this update

"Accept The Afterlife" and "Free The Curse"

I will also try to:

- Make days/lives

- Pickup and drop + hearing ai

- Subupdate soon with easier helicopter boss for the main campaign

New Update coming in Mid-Spring, with 5 different new endings and many improvements.

V1.0.41

- More Atmosphere changes

- Slendrina Shake removed due to issues

- Eye glow removed for performance issues

- Changed more UI

- Fixed Slendrina's Animator

Cyclebreaker...

New Update soon. This might be the last.

V1.2 is unfournately discontinued because V1.3 is coming. V1.1 failed to be honest...V1.1 felt like it lacked a lot of stuff. Therefore, V1.3 is going to be done from scratch and it will be the most beautiful update.

Trust me, It will be amazing

Preparing For the New Update! Have you all seen the new renders for the game above?! Check them out!!