Game
Pub Sim

6 months ago

Working hard on animations right now, trying to get the 'look' of a bored Patron just right




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Managed to get more done today for the building system and computer UI, got it to work now so you can purchase furniture, place it and AI will then go and use it. Almost feels like a game of some kind

Fairly new to animation but I can't recommend Cascadeur enough. Made a minute-long animation of a guy waiting to be served at a bar and I think it's turned out rather well if I do say so myself

New cleaning system is now in place, the dirtiness directly affects how much dust is in the air and eventually how well you're rated by your customers.

Development is coming along nicely, got customer AI to come in, order a specific drink and pay for it. Cashier system is also working. It's all going a little too well... If you're a fan of these types of games hmu with ideas and I'll see if I can do it.

So I've managed: Cleaning, Building, basic stock management and customer AI. I now bring you... Texture painting! Any suggestions on what comes next?

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Just a Pico sprite

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)