Game
Pub Sim

9 months ago

Working hard on animations right now, trying to get the 'look' of a bored Patron just right




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So I've managed: Cleaning, Building, basic stock management and customer AI. I now bring you... Texture painting! Any suggestions on what comes next?

Managed to get more done today for the building system and computer UI, got it to work now so you can purchase furniture, place it and AI will then go and use it. Almost feels like a game of some kind

New cleaning system is now in place, the dirtiness directly affects how much dust is in the air and eventually how well you're rated by your customers.

Fairly new to animation but I can't recommend Cascadeur enough. Made a minute-long animation of a guy waiting to be served at a bar and I think it's turned out rather well if I do say so myself

Development is coming along nicely, got customer AI to come in, order a specific drink and pay for it. Cashier system is also working. It's all going a little too well... If you're a fan of these types of games hmu with ideas and I'll see if I can do it.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Microsoft Windows XP Unprofessional (windows logo prototype)