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12
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Pub Sim
11 months ago

So I've managed: Cleaning, Building, basic stock management and customer AI. I now bring you... Texture painting! Any suggestions on what comes next?




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Development is coming along nicely, got customer AI to come in, order a specific drink and pay for it. Cashier system is also working. It's all going a little too well... If you're a fan of these types of games hmu with ideas and I'll see if I can do it.

Managed to get more done today for the building system and computer UI, got it to work now so you can purchase furniture, place it and AI will then go and use it. Almost feels like a game of some kind

New cleaning system is now in place, the dirtiness directly affects how much dust is in the air and eventually how well you're rated by your customers.

@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!

Fairly new to animation but I can't recommend Cascadeur enough. Made a minute-long animation of a guy waiting to be served at a bar and I think it's turned out rather well if I do say so myself

Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !

Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026

Thanks to Razer for providing the laptops and peripherals!

Working hard on animations right now, trying to get the 'look' of a bored Patron just right

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art comission.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^