6 years ago

Working inverse kinematics on godot for my new game




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A couple of animations for the player character for a new game I'm making. The second one is the current one, which also has an idle. IDK y, but adobe animate was mean so the outline had to go :(

Game so far. It has undertale-style moving from room to room, but it is still pretty trash. This is the airport, like in animal crossing. Gobo is like Tom Nook

Duuck has gun for meh game

sorry for the blur, I had to make it bigger for you to be able to see it. Made in piskel. #CreaturePalette 

Guess who's back

A render of a black widow I made on Fusion 360. It has spider knees

Hoppy duuck

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?