Game
Slime Shift
2 years ago

Working on 2 new Mechanics (Crawling and Ground Pounding) and at the moment crawling breaks the jump




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Forgot this was here lol, I recently finished animations and mechanics for the game. Still isn't very playable yet unfortunately. I'll try to be more active here from now on!

Slime shift is playable, I'm just missing a tutorial. So while that gets worked on, here's a video of a random thing I had saved.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

What you all think

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist