Next up
made some progress with a new enemy sprite :P
Have you been waiting for a tiny game? Well, the wait is over!
the movement script isn't right, but the camera's working!
here's the camera script and what got changed on the movement script
(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)
working on an spinning arm that'll hold a cube and yeet it out of existance
Little update of everything:
Portals are tough to make, and it's taken a few days to figure it out. I had decided to take a short break from the complexity and got wrapped up making a tiny maze game. It's pretty fun :)
Are you willing to save the planet?
Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:
trying to make a jump script, forgot to implement gravity :0
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence
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