Game
Shifts At Beaver's: Grand Opening

10 months ago

Working on click&point section of the game, what do y'all think?

(I'm still working on it btw, it's not like i finished it all and i'm just showing what i made, no, i'm just showing what i did today on that section)




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The custom block making those shadows took bending on other objects too seriously lmao. Idk what's happening

The Office Screenshots. Anyway, still changing the ai system, should be enough of it now

HELP WANTED (Prop Modelers + 2D Artists) Edit: FOUND!

FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T

My first render on Blender, i love Blue eyes w.bonnie a lot, i'm fascinated with Blender jsjsjsjsjsjs

Models: UFMP & Ubuntutu

making T.W.D'S new head model.

waos, updated ai confidence, ngl i think it's cooler to have this than the previous thing i had

Go my freddles!! This is not Bonnie or Cakebear but Freddles!

Here's the Hoc Accidit... teaser without the square covering the gore. Idk why i'm posting this on 2 am lol