
Working on Equipment (WIP) 🛡️
Items aren’t just extras for us.
They’re tools that open new options and change how you approach a situation.
Still very WIP, but already shaping how the game is played.
Next up
Crafting Kanna’s Power (WIP) ⚡
Early work on Kanna’s cards. Seeing an effect trigger in-game changes how you think about the character. Still very WIP.
Crafting Sayri’s power 🃏
Early card evolution from sketch to final artwork — focused on visual identity rather than gameplay effects.
Still a work in progress for Champion of Lore, our turn-based, deck-building strategy game
Developing Kanna’s Dash (WIP) 💨
The dash started simple, but small tweaks changed everything. Speed, distance, timing — little things that shape how Kanna feels to play. Still very WIP.
A First Look at our Champion: Kanna (WIP)
Early concept explorations for Kanna. We loved how the poncho looked… until we had to animate it 😂 Still WIP — just finding her identity one layer at a time.
Kanna in Motion (WIP)
First time seeing Kanna move. Some things worked right away. Others didn’t 😅 That’s part of the process. Still WIP.











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