Game
Bad Time Simulator: Reimagined

3 months ago

Working on it from time to time, less edgy




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Okay, everything should be perfect now, any new updates will be minor bugfixes or at most very small QoL things.

Enjoy and have a hell of a day!

Btw, I'm using the official Megalovania instead of any fan remixes or retakes or wtv

Working on 5.1, which is just gonna be a polishing job. I'm going to take my time with it to make sure it's done as best as I can, a good example is changing this bit of text to fit Chara's speech pattern in the original game more or less. Still a WIP.

- Switched from PHPDesktop to NW.JS, a more reliable, and compact choice

- Added fullscreen keybind with F4 (Exit with ESC, only for desktop for now)

- Added a border when not in fullscreen

- Added a new icon for game.exe

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Shadow The Hedgehog X pixel art

Terraria

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)