Game
Hell of a Time

5 years ago

- Switched from PHPDesktop to NW.JS, a more reliable, and compact choice

- Added fullscreen keybind with F4 (Exit with ESC, only for desktop for now)

- Added a border when not in fullscreen

- Added a new icon for game.exe




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Okay, everything should be perfect now, any new updates will be minor bugfixes or at most very small QoL things.

Enjoy and have a hell of a day!

Btw, I'm using the official Megalovania instead of any fan remixes or retakes or wtv

Working on 5.1, which is just gonna be a polishing job. I'm going to take my time with it to make sure it's done as best as I can, a good example is changing this bit of text to fit Chara's speech pattern in the original game more or less. Still a WIP.

Working on it from time to time, less edgy

art comission.

Another house i made long time ago.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.