My RPG has a system similar to ones in RuneScape, Skyrim, Ultima Online - different roles that are possible to level up separately.
Recently I have added a crafting role, and now, to provide it with crafting materials, I have decided that it's time to add a gathering role.
The game should have 10 roles in total: 4 combat, 2 crafting, 1 gathering, and 3 I am not 100% sure about yet - these should be the most interesting.
Link to the game >>
(Note: Crafting and gathering isn't available, all of this is from the unreleased version)
Working on mining. Yes, it looks weird without animations, but those will be added.
Next up
Today I have finished implementing alchemy!
A WIP map for Light of the Locked World - my ambitious RPG.
Magic of Autumn: Now available on Steam!
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
purification plant
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Making a map for my RPG. It still needs: 1) Controller support for moving the map. 2) UI polish. 3) More features? Town/point of interest names, zooming in/out.
1864 KM/H #fanart #redout #digitalart #pixelart
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Working on NPC AI for my RPG: What you see here is player dropping items for NPC, who takes and equips them.
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