Game
FNAF: AFTERMATH - ACT 1 [ REMAKE COMING SOON ]
10 months ago

Working on the Settings & pause menu for the Act 2,


There's Settings for everything basic like graphics presets, To Performance Modes, Global Illumination Methods, and even the ability to tweak each individual Setting as you'd like.

Pretty happy with the menu so far, Definitely a step up from the Act 1 menu.

Wanting to try and make the game playable on more systems this time around,

Pretty difficult though since UE5 is meant for Really modern hardware, but its getting there!



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Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.

(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.

THE FINALE: ACT 3 - June 22nd

More info in the Article Below.

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.

Act 1 Reimagined - Coming Soon

2 DAYS LEFT...

W.I.P Yeah... been awhile since I posted about the upcoming update, Burnt myself out with aftermath (Because I put over 600H into Act 2the last 2/3 months of development, lol) so I've just been working on it every once in a while

Night 3 • "We are gathered here today In memory of Max Anderson,"

Final Teaser: Act 3 - June 22nd