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Patch notes for Ultimate Meme Night 1.2.0
New Progress Update!
I have now finished all the new characters while making more tweaks. Here's what the roster now looks like as well as some screenshots of the new characters.
The new character mechanics are in the comments.
NEW UPDATE!
Yet another surprise update! Made a ton of balance changes, added Power Ups, added viewable stats, and made the game run in 60FPS!
Also I really wanna know if 60/20 is possible. My record is 1:31:0. Good luck to any who try.
Visual Update and New Direction:
And QnA!
NEW UPDATE IS OUT!
My Scratch account has turned 9 years old today so here's the new Ultimate Meme Night update! Includes 10+ new characters, new challenges, 60fps, widescreen, many balance changes and more.
WIP
Progress Update!
About halfway through the new character mechanics. Characters shown here are the ones I have yet to program (Also Monika's here now)
I'll post the new character mechanics in the comments.
NEW MAJOR UPDATE:
Finally Animated every single attack!
Added New enemies
Added new backgrounds with stage hazards
Added challenge mode.
New Bosses
Some new moves
Check the description for more info!!!
Progress on the Unity port is going great, I’m adding some new features along the way
These are the new characters coming to the game. I have ideas for mechanics for some of them, but other ideas would be great too!











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