Next up
Ni hao, comrades!
So, yeah. I record material for gameplay trailer, and today is the day, that I finally managed to emulate Sega arcades with my collection. Next day I will test version indev11, so see ya
Yours, Voland
Ni hao, comrades! You remember map from S.O.? Yeah... it got a little downgrade to fit style of collection now. It's kinda strange to have 3d islands in a 2d collection, right?
(First picture - old map, second - new map)
Somewhen I will release my game. Not today, not tomorrow, but one day... Right now I feel myself like Sergey on image, but I started to rework engine mistakes, that I did, because I didn't know how to work on CTF
A little bit of fun facts while I can't work.
Original name of project was "Sonic's True Origins" and it was started as an archive on my phone in early November of 2022, but since January of 2023 I work on PC version, and since November 2023 I am here.
idk what to post, so keep in mind that whole next week i will work on new pictures for GJ and new trailer
*hm* *hm*... SORRY WHAT?! HOW MANY GB?!
I'm melting due to high temperature outside and inside my room, but believe it or not, I started to recode this piece of ****. Also a little note. I have to remove arcade titles now, but I will try to bring them back as update.
So... I've got news...
I appreciate all your support comrades, but I am doing everything I can for this game.
See ya somewhen somewhere, when wind of changes will change it's direction once again
Screw Aseprite. I believe in Paint_net.
Ni hao, comrades!
Status update, I guess...
I'll delay first demo once again, because I need second operation on my leg. Just in case, if you still wait, I plan to unfreeze development in 20th of February
Yours Voland
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