Game
Why the Hell did we Only Bring 1 Gun
5 years ago

WTHWB1G Update 0.3.1 (Beta Build)

Hello again! We have finally finished all the base mechanics! We have also added a few new enemies. Anyways as per usual please read the article for more info!


Controls Player 1 Player 2

Movement : WASD IJKL

Shooting : G '

Jumping : Spacebar Right Ctrl

Gun throw : E O

Move lock : C .

------------------------------------------------

Current, we have added a pause menu which can redirect the player to the main-menu, we have also finished level 1 through 3 which have a miniboss at the end of the latter's level. Currently though, as the 4th till the last level has not been done yet, the player will be stuck at the end of the 3rd level after defeating the boss by stepping on it, we plan to improve the boss by assigning a clearer indicator and symbols to help make the game player easier. Anyhow, this is currently all for this patch, thank you very much for reading, have a good day and stay tuned!



0 comments

Loading...

Next up

Devlog #1 Engine-Proof

Hello guys! Here is our first devlog of Project Lost Memory, we are proud to present our first barely functional version of the game with most of the prototype of the core design implemented, please read the article for more info!

WTHWB1G ver 0.1.0 (Engine proof build)

Hello everyone! As you can see we have finally posted the very first build of the game! This build is currently very buggy. Please read the article for more info on the bugs and the controls of the game.

So

i may or may not make an full art of some person or i may just leave this like that-

Have a good Boi

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.