Game
Yap and Yell (Classic)
2 years ago

YAP AND YELL questions


Hey everyone! While developing deluxe, I decided that I wanted to ask a few questions, so I know how to continue the game going forward with what I have currently!

  1. What is your favorite part about Yap and Yell?

  2. If you were to change anything, what would it be?

  3. Who is your favorite Yap and Yell Character?

  4. What were you hoping to see in the canceled sequel?

  5. What did you like about the canceled sequel?

  6. What versions of the characters are your favorite?

  7. What did you think of the minigames

  8. What did you think of the Halloween update?

  9. What did you think of custom night?

  10. Do you prefer point and click stationary gameplay (Fnaf 1, 2, 3, etc) or Roaming gameplay (Security Breach, Sister Location, Fnaf 4, etc)

Thank you for taking the time to read these! Hope to update you all soon!

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"RRRAAAAUUUGGGHHHHH!! (I decided to re-brand the Yap and Yell Deluxe banner. I felt like it was missing the most important part of the game! I guess the other characters don't need to be there, I never liked most of them anyways.)"

-Dingo Doll :{

Today I added the ability to choose your own character, instead of having them be set to the player number.

In addition to this, I've also added some unlock-able ones! (four of them shown in the post) ^^

Wanted to try a different kind of model, so I modeled Blue and Magenta from Blue's Clues ^^

(Behind the scenes included)

I'm really happy with how I got them to almost look like cut-outs in 3D!

Found a really weird Yap and Yell 2 Build..

RAUUUGGGHHHHHH

GO MY BALLOON FISH

RAUUUGGGHHHHHH

Doodles N°35 (01/01/2026)

Happy new year !

Not a teaser, but I wanted to show some work in progress photos of Yap and Yell: Deluxe ^^

I'm really happy with how the game is looking currently!

(In engine screenshots)

I added the ability to do tricks when you're on one of the floaty carrot trails! ^^

If you run fast into one of the trails, the tricks will add up to your maximum speed when exiting the trail, as the trails carry your momentum when running!