Game
4 Minutes at Fredi's ||: Reestablishment

2 years ago

...yeah, I feel like this game's release date may or may not be somewhere after October. Sorry about that, but my IRL stuff are my IRL stuff & can sting me in many unwanted ways...




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Finished all the phone calls for this... The annoying part is over, now all that's left for me is the AI-ness of the Fredi 2 peeps & some other stuff, which may or may not include some sort of cheat menu, wink wink ;)

If anyone's wondering: Nope, I won't release any demo for it. Not that I'm some toxic bastard, I just think that people can wait for it, because developing this game isn't too slow for me... Which does not mean I'm rushing it btw.

I encountered le secret fnaf room in sjsm :D

If anyone is curious about the amount of foes to defend yourself against that will be in this game, I'll definitively say: more than a dozen.

Ok, I just started playing Spooky's Jumpscare Mansion & I already got the spoopy cardboard guy variant not even 10 rooms in. Incredible.

This is the greatest day of my life ever. The man behind MLAATR has noticed my comment & liked it. I feel like heaven :D

Eh, decided to show a bit of the map for this game. It might look like more of the same (as in: the same as Fredi's 1), but I assure you: It'll be way different.

(oh, and the random stuff is to simply cover up the rest, cuz surprises & stuff)

Villains Wiki moment

(actual article from that wiki, btw - this is a character from SML... I am just as confused & baffled as everyone else)

I don't think fidgeting around with GMod's post-process effects in THIS SPECIFIC WAY was a good idea. Lowering the darkness, being on a backrooms map & having Taker boi over there chasing me is a recipe for nightmares, ngl.