2 years ago

yippee!!!!




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Errr I haven't really posted much here, I'm trying I swear. I'm learning to do much better and accurate ps1/psx style low poly models as that's the design I'd like this game to be in. I'm following a couple tutorials. Here's what I've made.

not the best example photos considering how much I've added since I took these this morning but, another day on my course and a BUNCH more progress. With how its coming along I might consider releasing it on here

le traffic cone

Reaching the Goal #SaveJim

lookin good

daily pixelart day 5 !!!

lolbit

more and more updates, coming along pretty nicely. I've still got a lot of work to go and not much time but. Here's hoping my ambitions become reality and I get some good marks for this assessment!! Once its finished I'll publish it on here for you guys

BIG progress to the exterior, detailing and dirtying. Added a front door and worked on door heights to fit animatronics and players. Front sign to come next

THE MAGIC HOUR | OUT NOW! (READ)

I'm currently doing a game development course, taking a chance with #unity is pretty interesting considering I abandoned it a long time ago. I made this environment as like the inside of some transport space ship or something idk, give me any opinions