Game
Alma Mater

4 years ago

yoink




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Sorry for the lack of updates! Alma Mater, Being my first game, had SUPER unorganised coding.

I kept putting it off, but I have officially began recoding all of the game so far. To apologise for the slowdown, here is a peek at what is to come.

BIG NEWS!! (Depends on your definition of big I guess) All enemies' (as of planned) AI have been fully completed! Things will be tweaked here and there, as well as a few bug fixes, but all planned enemies are now fully coded and ready to be added!

Greyboy reffers to his placeholder name in the files

Looking forward to working on this project, Hoping I can get something playable at some point, Development has been going pretty good, more updates will come as I add things

LOOK AT THIS AWESOME FANART BY https://www.instagram.com/boxedtuna/ I LOVE THIS SO MUCH THANKS FOR THE SUPPORT!! FOLLOW THEM NOW!

Made a mod out of my remixes of the base game songs.

This is a little passion project of mine, so support is really appreciated <3 https://gamejolt.com/games/funkinfresh/720064

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Why walk when you can jump?