3 years ago

You can really tell which ponies are the most popular here.
(and how hard we peaked with that DJTHED model )




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πŸ’˜~ We're Feelin' the Love this #ValentinesDay ~πŸ’˜

#mlp #indiegame #BattleGemPonies

Missed Year of the Horse by taking too long to finish development. Guess there's always 2038... πŸ₯²

Today's mission has been sprucing up maps so players can't just walk past all the interesting obstacles. (That mostly means strategically placing rocks, trees, and walls everywhere. πŸͺ¨ )

Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)

It's Officially ON!! πŸ”₯ #BattleGemPonies Welcomes in the Year of the Fire Horse!πŸ”₯🐎πŸ”₯

Aw, c'mon! We're missing out on Nintendo eShop's Horse Game sale too... 🀦🏽 This week's sales would've been legendary for us. Life changing!

Experimenting with Lighting illusions using Tilemap layers. πŸ’‘#gamedev #pixelart #madewithunity

Gives the city a cool night life vibe that takes me back to PokΓ©mon Gold & Silver...

Funniest Bug of the Week πŸͺ²

(no further context will be provided)

#BattleGemPonies #gamedev #indierpg

When you defeat a shiny, glimmering, uniquely colored pony in the wild, it drops a special item that allows you to change the color of any single pony you choose...

#BattleGemPonies #monstertaming #creaturecollector

Added some ambient traffic to a shady city for my game. They'll be driving in and out of this tunnel. πŸš“πŸ•³οΈ

(Made with Unity's particle system)

#gamedev #indiedev #unity2d #pixelart