Next up
Just warming up with smaller things to familiarize myself with Godot's API, but
Hey, it's the small steps that count.
Missed a day. I am sober. I can finally ease down on using this place for the rest of the year now. Goodbye lmao
i'll probably only occasionally post here when I actually got something remotely interesting to show, but... y'know.
i am still alive (unfortunately)
Dear Unity community, thank you so much for everything, but I'll have to go soon. You will be missed. 💔
To John Riccitiello and other higher-up executives at Unity Technologies: 🖕 Go fuck yourselves.
‎
I'm done. Bye Unity.
(or idk, what the fuck i am in hell.)
After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.
So, have a snippet from the tech-prototype!
Side-scroller to First Person switcheroo, anyone?
(it'll get more interesting from this point onward soon)
#UnderwaterDiving 1.0.9 BUILD 22
You are an underwater diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20260211
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
Happy #ScreenshotSaturday!
Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.












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