Game
One Week At Chuck Dilogy
1 month ago

You know, I thought that because of the scale I decided to split the "Plot Update" into two parts. All because the game has 4 languages ​​- Eng, Rus, Esl, Jap.
So wait first part of "Plot Update" in future (More details in the comments)




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Also with sneak peak Next update of Limited Edition before Full release have 1. Plot update as title comics,and dialogs with "Phone guy" 2. 6th night with 3 new enemies 3. Bug fixes 4. 2 stars as - bronze - 3th night complete; Silver - 5th night complete

Today (If gamejotl allow me) I can FINALLY publish a demo version of One Week At Chuck

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

The whole squad is here!

Interested? Follow me!

Demonstration of the spells and their effects :)!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc