Game
The Return to Alcatraz
1 month ago

you know i was planning on taking a breather after getting all characters done but fuck it i'm gonna speed up development and see if i can actually get this game out before the end of the month




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Added camera shutoff and buttons (both bound to your keyboardoard)

I am planning on implementing hiding under the desk somewhere, but I'm kind of holding off on exactly where I put it cause i want it to serve as more than just a freddy mask

Ok here is the boss

big ups to the vending machine that I enlisted to make him real

Here's my cast as of now

decided to get to work on designing the boss fight, as it's the only major gameplay thing i need to actually do.

Took me way too long but I finally got the night 6 intro cutscene finished, as well as the tutorial for the boss night.

Hoping to get crackin' on the boss himself soon

Now it is time for me to really get to work, firstly on the cameras

My plan is to have the same general layout but each time period has different shortcuts and paths to add just a little unpredictability

I did the thing ma, all the characters at max ai

I really like the aura five decaying nights has up until the grim reality that you have to actually play the game

Are you the one

had this idea today