2 years ago

You know what I'm tired of seeing everywhere in media now?

Villains that are heavily redeemable or get redeemed at the end of a story.


Sometimes I just think that people forget what the word villain means, if a villain is a villain that means they need to be a terrible person.

I don't want any of this "Oh I'm sorry for committing genocide on an entire population of endangered creatures, let's just hug it out!

That's why I'm making my villain have no redeemable qualities, he is a terrible person through and through!



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Consider following the devlog for Copy's Quest!

Not to be confused with Copy's Quest.

It has an exclamation point at the end, so it's totally different!

https://gamejolt.com/games/Copys_Quest_remake/1030513

Copy's Quest! alpha... dropping... in March.

I would have to say Copy's Quest, because it's a passion project of mine...

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I promise I'm not a narcissist.

(#NarrativeJamFave)

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Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

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#Devruary

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Game making was one of those things!

A new title screen for my game Copy's Quest!

Link: https://gamejolt.com/games/Copys_Quest_remake/1030513

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

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Here's some art of my character Amber from my game Copy's Quest!