Game
Link It Up!

6 years ago

You sometimes have to think outside the box and do the contra intuitive thing, Reseting the line can help too.




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Our Discord server is live!

We’re also gearing up for a playtest in the near future, and we’ll be looking for dedicated testers directly from our Discord community.

There's no need for anyone to get hurt

Devlog 1: Context & Background

Introducing the world of Dark Queen: A Journey into Myth, Legend, and History

I tweaked the old tileset a bit and now it looks way better

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

I made some puzzles for Link It Up! in a last few days. They aren't too hard but they shouldn't be if you ask me. I'm trying to make them relaxing and, in general, enjoyable to play.

We showcased our game at 2 gaming events (even Deadpool played it).

People managed to tear it apart but that's just what we needed. Coming up soon: playtesting with our Discord community (https://discord.gg/RVZ2FZmabT)

Link It Up! now has Optional collectibles. I haven't really figured out what to use them for yet, but I'm thinking of something like a high score or level unlocks.

The Art Behind Dark Queen

...is rooted in iconic animations, and timeless pieces of art that evoke strong atmospheres and unforgettable visuals.

In this post we’ll take a look into some of the biggest inspirations that are shaping the world of Dark Queen.

How we made our combat more juicy

During playtesting sessions we realized that our combat system didn't feel as engaging as it should.

Read about the steps we took to make it feel more impactful