Game
Link It Up!

6 years ago

You sometimes have to think outside the box and do the contra intuitive thing, Reseting the line can help too.




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Hi everyone! I wasn't posting in a while so I just wanted to let you know that that's it for now regarding Link It Up! and Thank you for following my devlogs!

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

I made some puzzles for Link It Up! in a last few days. They aren't too hard but they shouldn't be if you ask me. I'm trying to make them relaxing and, in general, enjoyable to play.

You can feel my panic in this GIF XD

Link It Up! now has Optional collectibles. I haven't really figured out what to use them for yet, but I'm thinking of something like a high score or level unlocks.

Just a totally normal buoyancy test

Dark Queen is set in early 15th century Croatia. Players take on a role of the Crusader on a quest to rescue his beloved from the Dark Queen’s castle.

Inspired by Croatian literature and Slavic folklore, specifically the August Šenoa's The Snake Queen.

How we made our combat more juicy

During playtesting sessions we realized that our combat system didn't feel as engaging as it should.

Read about the steps we took to make it feel more impactful

These final tasks always feel like this. Anyways, game should be ready for release this Monday! :D