Next up
--ZOMBODS BETA 1.5--
-armor
-grapple gun
-lepton gun
-revolver
-sniper rifle
-minigun
-Zombods Alpha 1.3-
-fixed entity physics
-fixed item save despawn glitch
-added autosaving
-you can now pick grass/flowers up
-added hp and building particles
-added a starting house
-tweaked hp bar
--Zombods Beta 1.1--
-changed death screen
-godmode command
-zombies get flung up after being slid into
-map open sounds
-xp up sounds
-hitmarkers
-roll animation
-zombie break block sounds
-recoil
-basooka
-rifle
ZOMBODS BETA 1.3
-about section
-rocket collides with mobs
-new human mob
-fixed block selection glitch
-fixed quickslide glitch
-swapped xp bar and stamina bar position
Running Zombods in a browser
I added browser support for zombods because I want to port it to mac and linux but I can't be bothered to right now
The browser version is playable but it comes with some drawbacks:
-input lag -scaling issues -can't save data
-Zombods Alpha 1.4-
-whole tree falls when log cut
-new terrain
-new giant zombies
-shows tooltip when picking up item
We are under attack!
Shadow The Hedgehog X pixel art
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project










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