I am a Python developer earning the ropes by making games. Everyone has to start somewhere and given the choice between games and more calculus, I chose games, because I am sane.

Updating my setup for Necro.

Triple booting Windows, Linux, and Mac to provide native support and development for each platform.

Mac is proving to be a problem, so it will take time to repair kext injections.

After checking the poll, music and world were the top choices. Music composure has been tough lately, implemented multiprocessing to allow it.

World design will be on matrix mapping and area conditioning.

Right now, script optimization is in progress.

Added some song files to the game page of Necro, they are pre-release as I still need to fix a threading issue for music, but it gives the rough feeling of the game.

There will be an option to disable it, mostly for terminals or pre-soundcard setups.

Necro

Started off as a school project...

Now it is on Windows, Mac, and Linux.
UI has been upgraded (and will be upgraded) with more color.
New save system.
New graphs (Mini and full)

With a lot more to come, the journey has only begun.

Necro

Save system switched to json save and load. Space and performance optimizations follow as a result of the better read/write system.

Developer's Games

Necroby 78_Alpha
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