We are currently developing our first commercial game, a stealth-adventure starring rodents!

The game and company is mostly the work of one guy [the one typing this, @AGamerAaron !].

Stay tuned for more details on it's release here in the future!

Our company manifesto:
We will finish all products that have gone so far as enter the early access phase.
Our games will never have microtransactions, lootboxes, pay to win, freemium
play, gambling or DRM!
Non-random AI & mechanics are preferable.
We are always looking for constructive critique.
Each game is designed to appeal to a single person, the director. That is, it's never a focus group or a design team determining what makes a game good. If the director likes it and says it's ready, we polish & ship it, if they don't, we keep trying to make it better under their direction, the game the director wants to see exist.

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