I increased undyne's stats by a *small* amount of around infinity, what could possibly go wrong?

Sorry it took so long, but I finally got around to removing the impossible attacks as the first attack in some difficulties.

I also released the final version of the s.l.o.p. last stand mode.

To win isn't to kill this time. Make it loop once and you "win"

I feel the need to tell you that if you just want a really difficult fight, the slightly less overpowered is what you want. To my knowledge, I am the only one who has beaten any other difficulty, and I don't think that's changing any time soon.

New Difficulty!

 Includes:

- Abridged versions of Normal and Hard mode

o   Undyne’s HP reduced from 300,000 to 183,000

o   Can heal and attack in the same turn

o   Phases 2 and 3 are more scripted

o   Takes 30 minutes to beat instead of an hour(yay)

True Hard mode is truly hard now.