Hello!

My name is Albert and I'm an indie game developer. I hope you have fun with my games.

https://www.youtube.com/watch?v=SbJsYEvcH0I

This marks the end of the first week of development, it sure was a productive one.

Updates:

- HUD.

- Damage & Health System.

- Foreground and Background Tilemaps.

- Improved pickables system.

YouTube
https://www.youtube.com/watch?v=SbJsYEvcH0I
youtube.com

https://www.youtube.com/watch?v=fxJrbWMHc1A

Ok, sub weapons are mostly done. They are still OP, killing every enemy on one shot, but that's easily adjustable.

Next up: Healthbars and HUD.

YouTube
https://www.youtube.com/watch?v=fxJrbWMHc1A
youtube.com

Who said throwing knives was easy? Today was not the day I suppose. Yet, some progress was made!

https://www.youtube.com/watch?v=ynEePm6A9bk

Update time.

Simon can now attack. Phew! Castlevania would be very hard to finish as a Pacifist.

YouTube
https://www.youtube.com/watch?v=ynEePm6A9bk
youtube.com

https://www.youtube.com/watch?v=flHESno75Tk

Finally we are getting to the fun part: Making the game come to life.

Of course, everything is still in proto style. We had to borrow the NES sprites to give the coding a kickstart.

Don't forget to follow the project!

YouTube
https://www.youtube.com/watch?v=flHESno75Tk
youtube.com