Lookback through the ~2 years I've been working on Inner Demons (Calamity)

yesterday marked the close enough point of working on this game for 3 years or so... thats crazy

to celebrate i've made semisolids!! ^^

and new style first look

tfw you redo your artstyle for like the 50th time because you added arms after removing them because they weren't stretchy enough and now you have to redo all the animations and cosmetics

im may not be the smartest, but at least

I added climbing and water, and I'll hold off on updating cosmetics until I have a finalized animation sheet. It gets tedious updating like 10 sprites to have 4 more frames lol

I got distracted and 3d modeled a bust of Benevolent.

i think i'm getting better at 3d modeling :))