Rainer Games @AnotherGamingGuy
I am a indie game developer who always try to create a great game, but there's always something to block me (Unexpected error, bug/glicht you don't know how to fix, e.t.c, make my computer full of dead-end projects). I started learning how to create a game since 2011, I search a lot of program used to make video games. The first one I came through was Game Maker, I downloaded it, use it for a while and quickly ditch it ('cause for some reason I don't like the interface). Then I see 3D Rad, but then again quickly ditch it cause there weren't enough tutorials (and for another reason was that I didn't know enough English to understand tutorials). And after that I came through Unreal Development Kit, and I liked it a lot, but in time I understand that it was too hard for a beginner like me (Since it use Unreal script, not any other normal script). But then I see Unity, and it was/is a perfect one for a beginner. I started to dig in. I learnt Blender for modelling (1 years) and I think I'm very good at it now (I think!). And now is 2014, I really hope that my first game will come out soon (I said "soon" because I used Blender too much and forgot about Unity, so I only started learning Unity about 7 months ago)

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