I started off my hobby as a developer using GameMaker, and learned the basics of coding games that way. But after discovering that I couldn't export my latest project to Windows, due to GameMaker being bought out by OperaGX, I decided to make a switch to using Godot instead.

I personally don't think of what I produce as 'Games' per se, but more as interactive experiences. My ultimate goal is to achieve the limits of what my mind is capable of creating, and game development is the final frontier in a way; a medium that takes all other forms of media and combines them into one. I hope you'll follow my journey as I make my transition into Godhood through the act of creation.

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