Something scrapped that'll be replaced, so I decided to put it here for you, until I'm back :)

Edit: No, these characters are NOT scrapped, it's the render/edit that's going to be changed. But people pointed out it wouldn't be nice to just throw it away

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Hey @gamejolt ,

What about a post re-sharing feature where we could place someone's post onto our feed? Something like a retweet feature?

I'd definitely use it to promote some of my pals work or if I see random cool content

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Can't sleep... So here are some updates:

I started working with a friendo on something that will completely change PI's pace, something I always wanted to integrate, small pieces of the puzzle that I think will give the game a big boost in terms of story.

Check it out! Here's a quick demo of a random slider button. It may seem dull and banal, but it was pretty tricky to make it work the way it should lul

Been working on the menu for the past days, everything is turning out fine! I hope you'll all like it!

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Do you guys mind if I post more random stuff?

Are there things you want to see more?

I don't want to spam my profile with nonsense, but I find it cool to share things more often. I feel a bit restricted when it comes to posting, gotta do it responsibly.

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I already nuked my fingers while trying to learn "I feel fine" from Le Beatles. And there's still a long way to go lel

I managed to get "Day Tripper" right, I just need to learn the solo part and practice like a madlad, and "Wait" is also on its way! :D

Devlog #5 - Menu, new recruits, planning...

https://www.youtube.com/watch?v=FnhSqmRpJFw

#fanSite

A little website side project I was working on today. I thought it would be a neat idea to have something like this!

YouTube
https://www.youtube.com/watch?v=FnhSqmRpJFw
youtube.com

Quick recap of what has been done for PI the past few days:

- Finished intro, looks dope @BonBonzi checked

- Tons of room/atmos modeling, rendering w/ @heavenly-roads

- Lot of eerie sound/-scape design

- Nice perspectives FXs

- Coding like madlad

#sleep.

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