Cartaxo004 @Cartaxo004
Joined 3 months ago
GMR

stage done:D this is the camera view! :D I wanted to keep the locations of the game in liminal vibe, buuuut big wide shots make Sun and Moon really far away from the cam? I will keep the wide shots, but last locations will be more of a closeup!
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Loading...camera shot for the ballpit :D :D
i wanted to go liminal and have a vibe of "impossible to tell how big the tubes actually are", which I believe i succeeded in ;)
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I created this liminal space using Blender 3.6, Rendered in Cycles (rendered by @KarenShiromaid
again)
I'm watching a show and I'm ascending it give me such dhmis, twomp, and weirdcore in a liminal way





































