We're a bunch of strange folks from different corners of Eastern Europe. We've met each other at the local conferences, meetups and rave parties. Now we are making strange games together! It seems that each one of us has the Strangeness Magnet inside, so our eventual cooperation was inevitable. Raaawr.

We had a couple of crazy ideas about adventure games, so we decided to participate in a series of jams to bring these ideas to life. That's how Breached and Isles Of Umbra were started.

Gingiva sequel now on Mac

Collaborators

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My Favorite (Yeah, Pretty Much the Best) Indie Games of 2015

@indiegamehunt , with very little objectivity, picks the year's 20 most noteworthy commercial game releases for personal computers