
CoffingStudios @CoffingStudios
Coffing Studios is a game dev group from a high school. We consist of 5 programmers and 1 artist (poor ZlashY) all in first-year senior high. We are currently working on a game called Cataplorers, a puzzle game set in the catacombs of Paris! The game has combat mechanics, pixel graphics and a bit of teamwork! (with yourself for now) The game revolves around two guys exploring a catacomb with tons of skeletons and puzzles!
You can check our game out through our profile too see more information about it! :D We are very invested in the game and are very excited to release a first version on Gamejolt once its done!
At the moment we have a demo (Showcase) of the game and some elements of the gameplay available on the game site that you could currently download!
Game Director: - ZlashY
Lead Programmer: - Allyen
Lead artist (The only artist): - ZlashY
Programmers : Campino945, ZultooX, Viking And Filip.
Animators: Allyen, ZlashY

Hey everyone! :)
We have now released a fully functional game version! This game has been worked on for 3 weeks. So, please don't except too much >_<
We'll be working more on this game in the future!


The last production week slowly comes to an end and it's soon time to publish our progress. This week has been a productive week where the game has seen plenty of changes such as new background music and sounds, a pickup system and player interactions. :D
Hey everyone! :)
Just wanted to announce that the next production week is next week as it starts by monday (3/22/21)
This will also serve as the last dedicated week for us too work. This means that by the end we shall have a finished game! :)
Hey Everyone! :D
A new Build of our game demo has been released! :)
You can download it and check out how we're currently standing with the game. Keep in mind that its not fully functional! :)
Some things are hidden as the game is only a sneak peek :)
Hey everyone!
We're really sorry to announce the fact that the playable protoype of the game will be delayed until the coming monday on the 1st of March.
We came a long way and finished alot this thursday but we dont want to post the unpolished version!
