I was dared by a person to make a fps game. I have 0 game developer knowledge. Challenge accepted. I will post updates and the finished project here on gamejolt.

As soon as my game gets out of VERY Alpha, and I get at least 60% of the final sprites made then I'll release a Demo to Gamejolt and roll out a dev blog however, right now I have 40% of the sprites done, I'm updating my weapon sprites making them sit properly and creating static enhancements. Level design was the easiest part because I already had a concept from childhood.

WTF is this game?
It's a Classic FPS game much like DOOM or Wolfenstein except instead of kill everything stealth helps you win. First Person Stealth with combat. You can go through and kill everything but you'd die a lot.

Will it have depth or just a shoot the enemy to win game?
Depth, easter eggs, even a possibility of easter egg weapons. I can't really release any of the storyline this early because it's changed 2 times already. I'm more focused on getting the sprites made properly and making the engine work right now. Level 1 is already half made.

Is it easy or hard?
It'll make you scream at the screen at least a dozen times. There are rooms made specifically called Bad Choice Rooms.

Goal?
The goal is to release a great game that changes the genre and opens a new idea for old school fps's. Another goal is adding achievos if this game ever hits steam.

I'll update my profile with snipits of designs and possibly let's watch's of me designing levels or stuff.
Homepage will be in the works soon!

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